
Official screenshot · Steam media gallery · © Sunny Lab / Silver Lining Interactive. Illustrative media; see material statement.
The recurring progression framework
The publisher divides Lunne's routine into three phases. Bakery work belongs to the day, Paris exploration belongs to the evening, and preparation belongs to the night. That structure gives the documented progression framework without inventing a schedule for each chapter.
Bakery work supports the story
The developer describes bakery management as a light loop within the adventure. Customer service is therefore part of progression rather than proof that the game is a purely economic simulator. The beginner guide explains this confirmed connection before introducing version-limited demo advice.
Exploration and character objectives
Evening exploration connects Lunne with Paris and its characters. The phone-map material documents a selected destination with activities and a local quest note. That interface example supports checking the objective and destination, but it does not establish every required conversation in chapter order.
Nighttime preparation
The nighttime phase includes home preparation and magic improvement. The recipe material separately documents atelier preparation in an official image. These are supported activities in the recurring routine rather than a guarantee that every upgrade is available on a specified day.
The five chapter milestones
Corroborated achievement lists include completion objectives for Chapters 1 through 5. These entries provide chapter milestones for understanding story progress. They do not contain the ordered puzzle answers or scene checkpoints needed to turn this framework into a full chapter solution.
Why the demo route is not reused as the full game
The collected first-days route concerns the February demo. The developer later said that the old demo no longer accurately represented the launch experience. That version distinction is why this page does not present the demo's finale, activity limits or room route as the complete release walkthrough.
Sources
Silver Lining Interactive — game page · Official Steam announcements · SuccesOne — corroborated Xbox achievement list · Checked October 14, 2026